Fri
Dec
05
Live Game
Okemasis Attack
Treaty Six Warriors
Fri
Dec
05
Live Game
IV League
EY United
Fri
Dec
05
Live Game
Rizzlers
Slippery Deels
Fri
Dec
05
Live Game
No Ruls
Kiss My Pass
Fri
Dec
05
Live Game
HFB FC
Solar Strikers
Fri
Dec
05
Live Game
Ganbaro!!!
Ghxsts FC
Fri
Dec
05
Live Game
Vecimators
FC Brontosaurus
Fri
Dec
05
Live Game
Tardy Troupe
Samurai Pizza Cats
Fri
Dec
05
10:00 PM
ABCDE FC
Alpha Kenny Wun
Sat
Dec
06
04:30 PM
Vecimators
Lucky Bastards
Tue
Dec
02
09:45 PM
Dodgers FC
Paladins
4
3
Tue
Dec
02
10:00 PM
Drillers
Blue Demons
6
5
Tue
Dec
02
10:15 PM
Los Solis FC
Olimpia MFC
2
1
Tue
Dec
02
10:15 PM
Rivercity Stars
Barnstone Breckeez
6
4
Wed
Dec
03
08:15 PM
Thicc $tunnas
Aaron Wright Real Estate Services
3
7
Wed
Dec
03
08:45 PM
Tired Turtles
Millwall FC
1
5
Wed
Dec
03
09:15 PM
Exegol United
Tauro FC
4
3
Wed
Dec
03
09:15 PM
Eclipse O50
AFC Mens Legends
1
3
Wed
Dec
03
10:15 PM
Whiskey Jacks Legends
Pitchrippers Legends
3
1
Thu
Dec
04
08:45 PM
Tsunami
Old Goats
5
6

Team Fee Payment - Team Contact vs Player Direct


TEAM OR PLAYER DIRECT REGISTRATION OPTIONS

 

1. TEAM DIRECT - FEES PAID BY TEAM CONTACT

HOW IT WORKS

·    Teams can have as many or as few players as the team chooses

·    We recommend at least 13 players per team.

·    Register your team and pay the deposit upfront and agree to the two (2) subsequent instalments.

·    You manage how players pay you the fees and total cost per player (i.e.: based on number of players, sponsorships, include equipment, etc.).

·    Keep record of transactions and conversations

 

ADVANTAGES

·    Add players for a full season, half-season, or even single games = Flexible.

·    Utilize up to 25 roster spots reducing the cost per player = Reduced fees.

·    The league will not assign additional players to your team = Controlled roster.

·    The players don’t have to register themselves all by the Team Registration Deadline.

 

DISADVANTAGES

·    The Team Contact is responsible for the team funds and payments even if players have not paid them.

·    More responsibility placed on the Team Contact

 

HOW TO REGISTER & PAY = SAME AS USUAL! 

o   TEAM CONTACT

·    Register your Team online - GUIDE

·    Pay the Deposit while registering the team and agree to instalments.

·    Find Your Team Code - GUIDE

 

o   PLAYERS

·    Add themselves to the roster via the Team Code or Link provided once the Team Registration is submitted - GUIDE

·    Players are required to pay the IPR fee directly to SAS during registration and team fees are paid to the Team Contact.

·    During registration, players must: 

·    Enter the Team Code

·    Follow Prompts / Answer Questions / Sign Waivers

·    Input Payment Details

·    Submit Registration

·    Verify Registration - GUIDE

 

2. PLAYER DIRECT - PLAYER PAY TEAM FEES DIRECTLY & INDIVIDUALLY TO SAS

HOW IT WORKS

·    Team Contact will register the team with AT LEAST FIFTEEN (15) players listed on their preliminary roster that will pay their own full-season fees by the Team Registration deadline.

·    All fifteen (15) players must register to your team BY THE TEAM REGISTRATION DEADLINE or late fees may apply AND Free Agents will be added to your roster.

·    Ensure you have enough numbered and matching jerseys for all players and one Captain’s Armband. See note below.

 

ADVANTAGES

·    Team Contacts do not manage or front any personal funds. Players pay their own fees = No Personal Loss.

·    A refund policy is provided to the players = Assurance.

 

DISADVANTAGES

·    All players must pay the full fee by the Team Registration deadline.

·    The individual player fee can not be reduced with the addition of players to the team/roster.

·    Possibility of Free Agents: The league may add free agents if your roster is short by the Team Registration deadline. This can also be considered an advantage!

·    Players must be organized to make direct and full payment to the office by the team registration deadline.

 

HOW TO REGISTER & PAY AS A PLAYER = NEW for U21 ONLY!

The same as usual with only one additional step!

 

o   TEAM CONTACT

·    Register your Team online - GUIDE HERE.

No deposit required from the Team Contact!

 

o   PLAYERS

·    Add themselves to the roster via the Team Code or Link provided once the Team Registration is submitted - GUIDE HERE.

·    Players are required to pay the IPR & TEAM FEE directly to SAS during registration - GUIDE HERE.

·    During registration, players must: 

·    Enter the Team Code

·    Follow Prompts / Answer Questions / Sign Waivers

·    Select League Package (Fees found here)

·    Boarded MWM

·    Turf MW

·    Legends MW

·    Coed/Coed Masters

·    Input Payment Details

·    Submit Registration

 

IF PLAYERS DO NOT SELECT THE LEAGUE PACKAGE WHEN REQUIRED BY THEIR TEAM CONTACT, THEY WILL BE INELIGIBLE TO PARTICIPATE UNTIL FULL PAYMENT IS MADE.

 

JERSEY NOTE - LESS THAN 15 PLAYERS

·    Your team must still have enough jerseys for all players including potential Free Agents.

 

 

OPTIONS TO FILL YOUR ROSTER: PLAYERS PAY TEAM FEES DIRECTLY & INDIVIDUALLY (Minimum 15 Players/Team)

 

1. Option 1: Accept Free Agents

·    The league will assign free agents to reach AT LEAST FIFTEEN (15) PLAYERS

·    SAS may add up to a maximum roster of 25 players

·    SAS may transfer Free Agents to or from your team midseason

 

WE WILL PROCEED WITH OPTION 1 IF WE DO NOT HEAR FROM THE TEAM TO TAKE ADVANTAGE OF OPTION 2.

 

2. Option 2: Pay for Empty Spots = No Free Agents Assigned

·    Pay the individual fee for any remaining spots to reach fifteen (15) players

 

Ex: If you have 14 players on a turf team, you must pay for 1 additional spots based on the individual turf fees:

1 × $465 = $465

 

Ex: If you have 13 players on a coed team, you must pay for 2 additional spots based on the individual coed fees:

2 × $190 = $280

 

Contact the Office to arrange payment if this option is chosen.

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